4 Upcoming Bullet Heavens With Tons Of Potential
From rhythm hybrids to momentum-based speed, bullet heaven fans, be hyped.
If there’s something I will never get tired of, it’s video games, and somewhere in the vast list of things I greatly enjoy—are bullet heavens. I still don’t understand why people can’t just call them bullet heavens instead of survivors-like.
I need another bullet heaven fest.
When I want to play something that’s low-effort, and I’m not playing Nubby’s Number Factory or Clash Royale, I turn to this genre. While Vampire Hunters is my top pick right now, I’ve recently been trying out Wildkeepers Rising, Nautical Survival, and Entropy Survivors.
But there’s more to come! So, if you like this genre, even if just a little, or at all, I think you should keep an eye out for these potential gems.
Megabonk
Developer/publisher: vedinad
Socials: Twitter | Discord | Youtube | TikTok | Bluesky
I originally thought it was just a silly game; the first thing I saw was Gigachad flexing. But man, is this game rad. I came in expecting a somewhat competent bullet heaven with some humor, and I left wanting more, still shredding in my dreams.
What sets this one apart is its verticality and momentum. It also felt like Risk of Rain 2 with all the chests scattered around with upgrades, and requiring you to find the teleporter for the boss.
Kill The Music
Developer/publisher: Nikko Nikko
Socials: TikTok | Twitter | Bluesky
This game has style! The game centers around music, and playing music for Death, so how could it not have so much style? The game sounds great in every way, it looks amazing, and the gameplay has a unique twist to the genre.
It’s a rhythm game hybrid, and so hitting the button on beat will increase your weapons’ damage. I did have one concern: it was too easy. The presentation is on point, so I’m hoping that while this game is still in the oven, it will get more substance. It just needs to play as good as it sounds and looks.
Relic Abyss
Developer/publisher: Reverse Loop
Socials: Twitter | Discord | Threads | Youtube | Bluesky
My bullet heaven can’t be this cute!? I’ve been following Reverse Loop on Twitter for some time now, and when they posted the demo was out, I was hyped. It took me some time, but I finally got around to it, and it did not disappoint.
I mean this respectfully, but this is a quirky game. The characters’ personalities and the monsters are all very cute and charming. The equipment system was neat, which is standard for RPGs, but uncommon on bullet heavens. Leveling up lets you tweak your character stats, giving you more control over your little chibi character. Also, I was able to turn my archer into a machine gun. This game has potential.
Hordes of Fate: A Hand Of Fate Adventure
Developer: Spitfire Interactive
Publisher: Defiant Development
Socials: Website | Twitter | Discord
Many devs are trying to get a slice of the bullet heaven cake by giving their games a bullet heaven spin-off, and I’m all for it. Based on the Hands of Fate universe, this spin-off tries to mimic its deckbuilding predecessor. And while the demo doesn’t successfully showcase the deckbuilding, it nails everything else.
What I really enjoyed was the storytelling that happens in each run. Everything is an encounter with text to give it some flair. It’s not just a wave of enemies spawning, but an ambush! You don’t just pick up the scroll, you crack the seal, unfurl it, then decide how the incantation ends to buff your character. It helped get me into this world I’m so new to.
You Friendly Neighborhood Bullet Heaven Fan!
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