Discussion about this post

User's avatar
Sey's avatar

Loved this post Kevin! It’s one of the reasons for GGL. I got sick of sinking tons of cash into a AAA title I never finished and when I moved to mostly indie I realized how many hidden gems get released.

Also, PEAK is a great example of this exactly. Studio loses publishing, gets screwed, decides to partner with friends, makes a hit game of the year, and now sells millions of copies. AND it’s such an awesome game.

Expand full comment
Pause Menu's avatar

Totally. A big company releasing a game is not a guarantee it will be amazing. Likewise, an indie developer is not a lock to release a “bad” game. Explore all, and play what you like everyone!

That’s for writing this!

Expand full comment
1 more comment...

No posts

Ready for more?